Author: Cookiethief#3952 Gotchi ID: 1998 Discourse Thread (Idea/Proposal): https://dao.aavegotchi.com/t/season-3-for-q1-2022/2779
Problem: Currently, rarity farm seasons happen sporadically and are difficult to account for in the cadence of Aavegotchi releases. It leaves investors wondering if they should hold onto their gotchis and wearables, or if they might find better ROI flipping into the next rounds. It would be desirable to have a bit of certainty / predictability for both investor sentiment and for planning purposes.
Solution: When possible funding-wise, rarity farms should be a quarterly event. It would fit in with the seasonal nature we are already following, and if properly planned could be sustainable based on GBM sales in-between seasons, treasury revenue via staking and partnerships (such as the umbra bridge proposal also live now), and other streams of revenue such as DAO grants. The author of this proposal believes rarity farming is an essential part of the gotchiverse ecosystem, and something to build out and improve upon rather than scrap.
For season 3, I suggest we go back to the standard reward ratio, as was tried and tested in rarity farming season 1. The rookies of the similarly named rookie board are now all grown up and ready to compete with the big boys. This would mean 70% of payouts go to the BRS leaderboard, 20% to the kinship leaderboard and 10% to the XP leaderboard.
Ideally, we would kick the rarity farm off in mid-late January 2022; this would fit snugly into the timing of the gotchiverse release, and would position us right in the first quarter of a new fiscal year.