Author: Oliver Spoon (4858) Quorum requirement: 20% (9M) Vote duration: 10 days Disccusion: https://discord.com/channels/732491344970383370/1126256051528937624/1238889414911066274
Overview
Frens and Accessories Wearables Launch Theme is community-designed 14 new designs ranging from common to mythical Eyes, face, and pets only No new cores to be minted/released Aimed to balance the trait meta and freshen up the wearables pool 12 unique designs. The common, uncommon, and rare pet would be evolutions of each other Target release: end of September 2024 (sooner if PC has bandwidth for the push)
Community Competition
Anyone can design a wearable and submit their artwork in any format. The winners will be chosen during a hangout in traditional emoji-response fashion I will work with the winners to make sure the pieces are in proper pixel-perfect format Prize money ranges from 100 ghst to 500 ghst Bonus GHST prizes for whoever makes the best use of old wearables in set creation. The sets should strive to pick up older wearables as well as fill the gaps as shown here: https://wearables.report/trait-selection.html Bonus GHST for the #1 favourite wearable
Partnerships
Partnerships are always a great idea and welcomed. However they take quite a bit of time and coordination. Therefore, I propose we open this aspect with a bounty. Anyone who can successfully bridge our community with another favourable gang can grab a nice 500 GHST bounty. Keep in mind it's important in a partnership for reciprocity. Partnering goes beyond simply doing something for another community while receiving nothing in return.
Partnership connections must be established by 15th June. The deal may not need to be closed, but we need to be 80% committed to it. This is because partnership-specific wearables are limited in their design scope (we don't want to have people designing a wearable for a slot that gets filled with a partnership!)
Timeline
Proposal raised and voting period 29th May - 15th June Partnership bounty deadline 15th June Design submissions deadline 28th June Competition voting 29th June Artwork refinement 30th June - 20th July Handoff all completed pieces to PC 20th July PC does their magic 20th July - release ???
Distribution & Mint
No new cores will be minted.
The traits are pulled from here: https://wearables.report/trait-selection.html The bigger the standard deviation, the further from balance that particular slot/rarity is. There are clear winners in every slot. For uncommon eye, there is no imbalance, so we propose two items which counter-balance each other.
The DAO will buy a basket of cores from the market and forge a number of pieces to use as giveaways or sales I propose a budget of 8,000 GHST to buy/forge as many pieces as possible. The goal is the following quantities: Common eye & face: 50 ea Common pet: 25 Uncommon eye & face: 25 ea Uncommon pet: 15 Rare faces: 10 ea Rare pet: 5 no legendary or mythical
The total maximum alloy required is 72k which will be provided by the DAO stock. Any remaining alloy / ghst from this allotment will be returned. Any schematics obtained through smelting will be added to the geode pool.
All remaining schematics from the mint will be added to the geode pool.
Forged wearables will be sent to the DAO.
Total Costs
Core buying: 8000 GHST Prize pool: 2650 GHST Oliver for coordination, communication, and wearable rigging: 2600 GHST Partnership bounties: 500ea (to be distributed later upon success)
Total: 13,250 GHST + successful partnership bounties (as this number is unknown, we will send this separately)
Upon successful passing of prop, send 13,250 GHST and 72,000 alloy to: 0x4a478E4593A5D557dB640642c34Ae52800084451 This is a clean wallet which can be tracked for all buying / smelting. As mentioned, all unspent GHST and alloy will be returned to the DAO.
Closing
Overall, my hope is to have a fun event which brings the community together. The last design competition was a hit and there were so many great wearables designed. By opening up the design to more possibilities, we will have more winners. I also would love to see some old wearables freshened up in new creative ways with the addition of one or two new items :smile:
With more games on the horizon, RF, and the Battler, players are going to need different wearables to win the meta.
More option = more alloy burning = floors rising. Thanks everyone and let's have some fun!
Off-Chain Vote
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- Author
oliverspoon.eth
- IPFS#bafkreif
- Voting Systemweighted
- Start DateMay 28, 2024
- End DateJun 08, 2024
- Total Votes Cast9.39M GHST
- Total Voters490
Timeline
- May 28, 2024Proposal created
- May 28, 2024Proposal vote started
- Jun 08, 2024Proposal vote ended
- Jan 19, 2025Proposal updated