Summary
The holders of Captain & Company ships (the “Shipholders”) propose the below changes to the economy and gameplay of the ecosystem.
This choice will enable development on an all-new gameplay mode and more sustainable prize pool structure, and will swap existing economic assets for nodes and other gameplay utilities.
Alongside the new gameplay mode, new ships will be added, progression will be meaningfully accelerated, and a completely new prize pool generated by crafting fees will be added to a massive two-faction perpetual war system.
The proposed gameplay and economic structure are potentially more attractive to ordinary gaming users and trading speculators alike, which may drive higher interest in the ecosystem.
Every current Clockwork Brig would be swapped for:
- 1x permanent Pirate Pass code (est. value $20/mo saved in perpetuity)
- 1x Clockwork Brig Blueprint (can be used to unlock the recipe on an account)
- 10x $CNC nodes which will begin producing $CNC
- A permanent cosmetic hat representing your Clockwork Brig OG status
- A number of land crystals
- 2x paint items to unlock the colors of the ship as options in-game
Every current Wraith Brig would be swapped for:
- 1x permanent Pirate Pass code (est. value $20/mo saved in perpetuity)
- 1x Wraith Brig Blueprint (can be used to unlock the recipe on an account)
- 100x $CNC nodes which will begin producing $CNC
- A permanent cosmetic hat representing your Wraith Brig OG status
- 10x the number of land crystals assigned to the Clockwork Brigs
- 2x paint items to unlock the colors of the ship as options in-game
Every current Clockwork Lootbox would be swapped for:
- 2x $CNC nodes which will begin producing $CNC
- A number of land crystals
- Every other current resource and blueprint would be swapped for:
- The value of held assets in each account would be summed, and, if great enough to exceed the value of a $CNC node, would be swapped for that number of $CNC nodes
- A number of land crystals, if sufficient assets held
Every other current resource and blueprint would be swapped for:
- The value of held assets in each account would be summed, and, if great enough to exceed the value of a Clockwork Brig, would be swapped for an equivalent number of $CNC nodes as they are valued in terms of Clockwork Brigs
- A number of land crystals, if sufficient assets held
Important notes:
- All assets will remain tradeable for the next few weeks
- The final snapshot date will be communicated ahead of time
- New gameplay and the conversion will occur at the same time as the node launch
- The nodes will launch in the next few weeks
Rationale
The game currently cannot introduce new ships without diluting existing holders, and trading volumes on old ships have stagnated as newer games and narratives have entered the space. If no change is made, the game ecosystem will stagnate.
The proposal herein and described at length in the blog found at the link below would allow the Captain & Company ecosystem to be highly nimble and adapt to the changing meta, driving potentially higher rewards to players and greater speculation from traders.
For further rationale, see the blog post here:
https://blog.capnco.gg/p/piracy-remastered
Implications
- Ships, lootboxes, resources, and blueprints would be converted to assets per the above specifications
- A new game mode built around faction warfare would be introduced
- New ships would be added
- A recurring reward pool driven by the crafting fees from each war would be added
Options
- Add Mode, Convert Assets
- Status Quo, No Change
Test Cases
n/a
Whitepaper
https://docs.capnco.gg
Copyright
Copyright and related rights waived via CC0. https://creativecommons.org/publicdomain/zero/1.0/