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Bag.winBag.winby0x89a1D730AA1e78A0EdE8DEa988AcECfF0A6e99a9szjanko.eth

#1/3 The Triple Ice Improvement Bill

Voting ended over 3 years agoSucceeded

- Wearable Staking for Shine - lvl 1 – 1.0 shine per day lvl 2 – 1.3 shine lvl 3 – 1.6 shine lvl 4 – 2.0 shine lvl 5 – 2.5 shine

Staking wearables are locked up for a 1 week period. During the 1 week lockup, the owner of the wearable must play at least 4 SnG games to qualify for the shine staking rewards. On Day 7, the owner can claim the shine and choose to stake the wearable again for another 1 week period or to unstake the wearable to use it for daily challenges again.

This directly reduces the daily ICE emissions per staked wearable by over 50% compared to playing/delegating. It also increases the number of players in SnG mode, which further decreases the total ICE emissions. Allow the team to adjust the shine per day per wearable lvl during the start of this to better balance the formula.

Proposal by 0xGabe and SzJanko

Off-Chain Vote

Yes
11.06M xDG98.2%
No
204.18K xDG1.8%
Quorum:113%
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Timeline

Oct 17, 2022Proposal created
Oct 17, 2022Proposal vote started
Oct 21, 2022Proposal vote ended
Jul 11, 2025Proposal updated