Background
The first vote to remove leaderboard and wearable rewards failed.
New financial data shows the cuts are now essential:
| Week |
Net Revenue |
Leaderboard + Wearables |
| 4/14 – 4/20 |
+ €1.40 K |
€4.00 K |
| 4/21 – 4/27 |
+ €0.02 K |
€4.26 K |
| 4/28 – 5/04 |
– €4.81 K |
€4.48 K |
| 3-Week Total |
– €3.39 K |
€12.74 K |
We lost money while paying €12.7 K to users who mostly hold no $BAG or create lasting value.
Rewards now drain ≈ €4.3 K per week (~€17 K/month)—about one-fifth of our monthly burn.
Redirecting that cash to paid acquisition with a 2.5 × ROAS could flip the business to break-even.
Proposal
1. Immediate Action
- Eliminate all leaderboard and wearable rewards right away, saving ≈ €17 K/month.
- Do not reallocate these funds yet; the goal is pure burn reduction.
2. Conditional Restoration
- When BAG.WIN records €100 K in monthly net profit (not revenue), wearable rewards resume at 100 % of former levels.
- For each additional €100 K in net profit, rewards rise +30 %, capped at 300 %.
- Profit figures reviewed monthly; payouts scale automatically with performance.
Rationale
- Data-driven: €12.74 K in rewards erased all gains and pushed operations €3.39 K into the red.
- Capital efficiency: Cash now subsidising zero-stake users can fund growth channels with measurable ROI.
- Alignment: Rewards return only when the platform can clearly afford them.
- Treasury protection: Cutting this 17 %–20 % drag immediately extends runway and lowers break-even.
Summary
- Cuts ≈ €17 K/month of unproductive spend.
- Extends runway and reduces burn.
- Sets a fair, automatic path for rewards to return once the business is firmly profitable.
- Re-aligns spending with common-sense, business-first discipline.
Vote FOR to protect the treasury now and reward everyone later, when it’s sustainable.
Vote AGAINST to keep paying extractive rewards that push the DAO further into deficit.