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DopeDAODopeDAOby0xCED10840f87A2320fdcA1DbE17D4F8e4211840A80xCED1…40A8

DIP - 84 RYO Fee Structure

Voting ended almost 2 years agoSucceeded

GM Dope DAO

With deployment of RYO on Starknet imminent, we need to reach consensus on an appropriate fee structure for the game.

The first major question would normally be; What percentage will Cartridge take and what percentage will be allocated toward Dope DAO efforts as per the Operating Agreement Social Contract. However, the Cartridge team being absolute CHADS! They have decided that for this first iteration of RYO to be deployed on SN Mainnet, they will not take any cut at all! So all the proceeds can be driven toward implementing the best solution for the DopeWars ecosystem.

So the next question is what should that look like? Without having Cartridge take a slice there only remains two parties that need to be considered; Dope DAO Treasury and the Gamers themselves. The overall thrust of this proposal leans towards the outcome that the structure should be set up to favour the Gamers. This is in line with best advice from Cartridge and agreed sentiment of DopeLabs. The reason being that we should concentrate on adoption, growth and positive participant experience at the outset while the ecosystem (DopeWorld) is in its infancy. The here are a number of relevant factors. Lets discuss them below:

Social Contract

We think it is important that the precedent is set that Dope DAO treasury takes at least a small portion to create that feedback loop. We have the OA Social Contract guiding principle that the minimum feedback according to the Social Contract is set at 5%.

Option A:

Dope DAO Treasury takes 5% $Paper.

Option B:

Dope DAO Treasury takes 7.5% $Paper.

Option C:

Dope DAO Treasury takes 10% $Paper.

Entry Fee to Play:

The entry fee to play will initially be set at 1000 $Paper per round. This amount will be adjustable to account for fluctuations in $Paper value and can also be amended in the future if deemed appropriate.

Initially it will not be included but Cartridge may look to implement a function whereby the client takes a hardcoded cut of the entry fee in order to incentivize builders to make their own version of the game.

Game Rewards/Prizes:

After the DAO slice, the remaining 90%-95% of the entry fees will be dispersed to Gamers as Game Rewards. As a guiding principle, Cartridge will maintain the right and flexibility to explicitly test different formats in consultation with the DAO and Gamers. This will allow us all together to test, adjust and work toward and optimal solution that Cartridge can implement with practical sensibility.

Initially though, the leadership board as it has been developed in play testing will remain and it will be payed out on the following basis:

1st Place 60%

2nd Place 30%

3rd Place 10%

The leaderboard will be paid out and reset every 7 days.

Note

This fee structure is specific only to L2 mainnet, it may change for L3.

This proposal will endorse the abovementioned parameters and vote upon the ratio for return to DAO vs the amount returned to Gamers through Game Rewards.

Vote

Option A: 5% DAO

Option B: 7.5% DAO

Option C: 10% DAO

For your consideration

Tani

Off-Chain Vote

5%
16 DOPE2%
7.5%
1 DOPE0.1%
10%
803 DOPE97.9%
Download mobile app to vote

Timeline

Apr 04, 2024Proposal created
Apr 04, 2024Proposal vote started
Apr 11, 2024Proposal vote ended
Apr 11, 2024Proposal updated