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Forgotten Runes Wizard's CultForgotten Runes Wizard's Cultby0x6f4D71C29c46c06A1F0B214F9f50F5e52b520e6Cr3ptar.eth

CIP-34: Breadventure: A Forgotten Runes RPG

Voting ended 22 days agoSucceeded

Project Lead and Team Information

Feckless

Feckless has already delivered multiple Forgotten Runes–based games including Shucks: Pumpkin Panic, The Cumberdome, and Mimicwood — all created and shipped without external funding, purely for the love of the lore. If he could deliver all of that with no budget, this proposal outlines what becomes possible with proper funding and support.

Feckless is responsible for overall game design, systems programming, creative direction, and project execution through Early Access launch.

Davide Azul

Davide has been illustrating colorful, captivating scenes of Wizards for Feckless and others in the cult for nearly two years. His playful, modern illustration style will be used for the game’s cover art and promotional materials, bringing broader appeal while complementing the pixel-art aesthetic of the game itself.

Hundaes

Hundaes is an electronic music producer whose work has been featured in Netflix productions and AAA games, and sampled by major artists in the electronic music space. His talents will be used for sound effect production, audio mixing, and the composition of an entirely original soundtrack for Breadventure.

Additional Contributors & Partners

Story and character inspiration will be drawn from the ever-growing Book of Lore, with relevant lore writers included in the development process.
Jitcy will provide game mechanic and influencer outreach consultation.
Elf J. Trul will provide lore support and art assets as needed.

We are a lean, experienced team with a demonstrated ability to ship finished projects within the Forgotten Runes universe.

Summary of Project

Breadventure is a party-based story adventure JRPG set in the Forgotten Runes universe. We are seeking funding to complete the art assets, story writing, and marketing materials needed to launch a successful Steam Early Access campaign and eventual Kickstarter.

An alpha build is available now as proof of concept, demonstrating functional gameplay mechanics, combat systems, and our commitment to quality execution. With this foundation established, we will focus on creating a polished Steam demo and Act 1 for Early Access release.

This strategic approach allows us to build community momentum while generating revenue to support continued development.

We are requesting $45,900 to complete the project through Early Access launch. In return, all funds will be repaid post-launch plus a 20% royalty on net revenue from game sales. First payment back will be made after Early Access generates sufficient revenue, with quarterly royalty payments thereafter including detailed revenue breakdowns. Supporting materials:

  • Full proposal PDF
  • Appendix A – Marketing Strategy
  • Appendix B – Conservative Scenario Analysis

Project Goals

  • Expand the Forgotten Runes universe into the indie gaming market
  • Reach non-Web3 audiences via Steam
  • Generate sustainable revenue for the DAO
  • Repay DAO funding and provide ongoing royalties
  • Deliver a lore-faithful JRPG aligned with FRWC aesthetics and tone

Specifications

  • Genre: Party-based JRPG
  • Platform: PC (Steam)
  • Art Style: Pixel art honoring FRWC visual identity
  • Core Features:
    • Turn-based tactical combat
    • Party recruitment and progression
    • Cozy cooking mechanics
    • Lore-driven quests and exploration

Distribution

  • Public Steam Demo to build wishlists and community interest
  • Steam Early Access release with iterative updates
  • Community integration, including:
    • FRWC character cameo submissions
    • Lore collaboration opportunities
    • Priority alpha/beta access for cult members

Funds Requested

$45,900 USD total funding requested

Budget Breakdown

Category Amount (USD)
Art & Animation $11,300
Writing & Narrative Design $8,200
Audio Production $6,900
Marketing & Community $7,000
Technical Development $12,500
Total Requested $45,900

Remaining costs are covered by personal funding and in-kind labor.


Milestone-Based Funding Distribution

Milestone Payout Table

Milestone Deliverables Payout
Initial Funding – Alpha Playable alpha, Steam page live, feedback channels $10,000
Milestone 1 – Demo Polished 1–2 hr demo, trailer, marketing assets $10,000
Milestone 2 – Act 1 Full Act 1 (8–12 hrs), art assets, party systems, OST $10,000
Milestone 3 – Early Access Steam EA launch, marketing push, optimization $15,900
Total $45,900

Plain-text summary (for mobile users):

  • Alpha complete → $10,000
  • Demo complete → $10,000
  • Act 1 complete → $10,000
  • Early Access launch → $15,900

Repayment & Royalty Structure

  • 100% of DAO funding repaid from Early Access revenue once operational costs are covered
  • Target repayment: within ~3 months of Early Access launch
  • After repayment, DAO receives 20% of net revenue in perpetuity
  • Royalties paid quarterly with detailed breakdowns

Additional Comments & Notes

  • Funding is milestone-gated with DAO review before release
  • Conservative sales estimates still yield positive DAO returns
  • Transparent reporting, public Steam metrics, and regular updates will be provided
  • Breadventure functions as both a revenue-generating asset and a major lore expansion vector for Forgotten Runes

Off-Chain Vote

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Discussion

Forgotten Runes Wizard's CultCIP-34: Breadventure: A Forgotten Runes RPG

Timeline

Feb 12, 2026Proposal created
Feb 14, 2026Proposal vote started
Feb 28, 2026Proposal vote ended
Feb 28, 2026Proposal updated