Abstract To create a fast paced, interactive, strategic and balanced pvp game loop in which stats matter and all classes have their strengths and weaknesses.
This pvp game loop will allow for players to enter into direct competition to win the prize pool plus a high chance to permanently capture a unicorn from the opponent’s deck. The game will utilize strategic player inputs that require both player knowledge and skill.
Motivation LG has put out a call for builders to contribute to the ecosystem on top of LG’s various initiatives. They have made clear that racing, true RPG and other game loops are not the top priority. It’s also clear that jousting as it exists now has some challenges in balancing the meta and they do not intend to make all classes relevant. It’s time to take matters into our own hands. This proposal is to build the game loop that the community has been asking for: pvp, degen af, balanced, skill-based, fast, simple and fun.