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Heroes of MaviaHeroes of Maviaby0x6520f305C82539eB85535B22Fe55c85ec25c8eC5sunnypmavia.eth

MIP#102 - Enhancement of the 'Revenge' Feature in the Defense Log for Heroes of Mavia

Voting ended over 1 year agoSucceeded

Proposal Overview:

MIP#102: Enhancement of the 'Revenge' Feature in the Defense Log for Heroes of Mavia

Executive Summary:

This proposal, identified as MIP#102, is presented to consider the implementation of quality of life improvements to the 'Revenge' functionality within the Defense Log of the Heroes of Mavia mobile game. These proposed enhancements are designed to refine the user experience by providing visual feedback and improving the usability of the revenge mechanism against opponents.

Current Mechanics:

The current operation of the 'Revenge' feature is outlined as follows:

  • The 'Revenge' button is integrated into the Defense Log without any visual effects (VFX).
  • Activation of the 'Revenge' button does not guarantee the initiation of a revenge attack, primarily due to existing game mechanics where an opponent cannot be attacked if they are online or protected by a shield.
  • An attempt to engage the 'Revenge' function leads to the loading of the opponent's base, and if the action is unsuccessful, the player is redirected back to their home base. This process requires the player to navigate back to the Defense Log and re-scroll through entries, which can become cumbersome after multiple unsuccessful attempts.

Proposed Enhancements:

The enhancements proposed include the following modifications to improve clarity and functionality:

  • The 'Revenge' button will feature two distinct visual effects in the Defense Log:
    • A specific VFX will indicate when an opponent is available for revenge.
    • A different VFX will signal when an opponent is unavailable for revenge.
  • Upon accessing the Defense Log, a backend operation will automatically check the status of players listed in the log and display the appropriate VFX accordingly.
  • If a player selects a 'Revenge' button that is faded (indicating unavailability), an error message will be displayed, and the game will not attempt to load the opponent's base, thus preventing unnecessary redirections.

Illustrative Example:

Included in this proposal is an image demonstrating the proposed VFX changes within the Defense Log. This visual aid is intended to clarify the availability status of opponents for revenge, maintaining subtlety and integration within the existing user interface.

Revenge.jpg

Development Timeline and Implementation Considerations:

The estimated development period for MIP#102 is notably brief, with readiness anticipated almost immediately following the approval of this proposal.

Conclusion:

The proposed modifications to the 'Revenge' feature in the Defense Log are aimed at enhancing the user experience by introducing clear, intuitive visual cues that reflect the availability of opponents for revenge attacks. This improvement is expected to streamline interactions within the game, reduce frustrations associated with repeated unsuccessful attempts, and ultimately, enhance player satisfaction and engagement. Approval of this proposal will facilitate a more efficient and user-friendly gameplay environment, reflecting a commitment to continuous improvement within the Heroes of Mavia platform.

Off-Chain Vote

For
21.52K MAVIA99.9%
Against
12.5 MAVIA0.1%
Abstain
0.33 MAVIA0%
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Timeline

May 17, 2024Proposal created
May 17, 2024Proposal vote started
May 24, 2024Proposal vote ended
Jul 10, 2024Proposal updated