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MetaTrekkersMetaTrekkersby0x86EDB92e217605DbeCF606548e48dAaf1B817DA1metatrekkers.eth

Meta GamiMall Expansion & Empowerment (2nd Submission)

Voting ended almost 3 years agoSucceeded

Link to the Proposal: https://governance.decentraland.org/proposal/?id=6ca30350-df00-11ed-93f4-8f8fa30ce0cd

Please watch this 3 min video for a quick understanding of this project:

https://vimeo.com/817200293?share=copy

Meta GamiMall is a gamified metaverse mall. After 19 months of hard work, we have proven that our project can effectively attract high quality brands to Decentraland, and generates relatively large & sustainable traffic.

So next, we want to ask for DCL DAO grant support to continue our project and expand it.

Notice: This is the 2nd submission of the proposal, we made some adjustments based on the current project status and market condition.

GRANT SIZE 55,400 USD

PROJECT DURATION 6 months

PAYOUT STRATEGY Monthly on the 1st day

BENEFICIARY ADDRESS 0xB982A614f11Fa347B44a046B3e5F533CBCF105c8

EMAIL ADDRESS metalivestudio@gmail.com

DESCRIPTION Since we introduced our project in a very informative way in our last grant proposal, we learned that not everyone wants to read the long description like we did last time. So this time, we will just short brief the bullet points here, for those who want to check our last proposal, please refer to this link:

https://governance.decentraland.org/proposal/?id=33ef4090-7fb1-11ed-8a61-75966587ad4f

What we are?

Video Introduction: https://vimeo.com/817200293?share=copy

Meta GamiMall is a Metaverse mall that aims to become the bridge between players and brands and gather them here in Decentraland. We provide rich experiences from multiple mini-games to the music stages, and we insert advertising in those experiences to make sure that the brands get exposure. You will see various forms of brand advertisements here, some are logos, some direct players to their Twitter or Discord, and some are 3d models of Brands' products. And in return, brands will provide attractive but limited wearables or NFTs as rewards, and players need to collect enough materials in games to claim the rewards, in this process, they will also notice Brands' advertisements which is how we bring awareness to brands.

Requested budget cut down?

From 60k to 55k

What brands have we already onboarded to Decentraland? What DCL Community Brands also participated in our event?

Outside brands: Coca-Cola, Meama Coffee, Sensorium, Galxe, Haskkey Dx, CryptoSlot CreatorDAO, MUA, MetaCat, MetaPoly, Polybasic, SalvikFarm, Adshare, TraditionNow

DCl community brands: Decentral Games, MetaViu, WildernessP2E, Knights of Antrom, Soul Magic, BP Farm, Polygonal Mind Golfcraft, Voxboard, Waifumon, Vroomway

How is our traffic? (Based on PlayFab and DCL metrics data)

Recorded around 9000 unique users in our database An average of 230+ daily active users for a half year. Most of the time, our concurrent users rank top 2-5 among all Decentraland projects. Recently, we saw a maximum of 120 concurrent users due to the MetaMine Season 2. Super high average spent time - 6 hrs 23 mins Why do we need this grant?

To support our daily expanse on keep onboarding brands, maintaining and expanding our traffic, and developing a unified scene to help other DCL community projects create and maintain traffic

Economic Sustainbility

Our project is one of the most promising projects that have the potential of being economically sustainable due to our clear business model, to put it in a simple way, we receive sponsorship from brands like Coca-Cola to join our event. Thus, it is very possible that we can be able to run sustainably in the long term future. We will aim to ask for fewer grants in future, however, this will depend on the macro market, what value can we contribute to the prosperity of Decentraland and the efforts that we spent.

Is our project open-source?

Yes, here is the link(keep updating) https://github.com/MetaLiveStudio/MetaGamiMall_GA

BUDGET BREAKDOWN SDK And Backend Development 6 MONTHS $25,000 Smart Contract Related Development & Maintainace 6 MONTHS $4,000 Design&Modelling 6 MONTHS $10,000 Project Managment 6 MONTHS $3,000 Marketing 6 MONTHS $3,600 Business Development 6 MONTHS $4,800 Community Manager 6 MONTHS $1,200 Events Hosting (For MetaMine S3) 1 MONTH $400 Software / Services 6 MONTHS $2,000 Miscellaneous/Upexpected 6 MONTHS $1,400 PERSONNEL MetaDoge PROJECT LEAD/ CHIEF ARCHITECT Wacaine CHIEF SDK CONSULTANT Meta Roman SMART CONTRACT AND BACKEND DEVELOPER Barika ARCHITECTURE & WEARABLE DESIGNER/ MODELLER Ina SDK DEVELOPER Frosty COMMUNITY MARKETER/MODERATOR/EVENT ORGANIZER PaulYong DECENTRALAND TOUR GUIDE, MOD Marketer TBC MARKETER TBC ROADMAP AND MILESTONES As we mentioned in the beginning, we have already hit some of the roadmaps that we proposed in our last proposal even without further grants. Here is the new roadmap:

Month 1

Develop a coin cap system to put a cap on how many coins can a user get daily.

Develop a resource exchange to help players to exchange coins and other materials

User experience improvements and bug fixing

Month 2

Develop a unified scene with coins to extend our game out of our current lands, and let anyone who has land to be able to deploy it

Business development and start to onboard new brands to MetaMine Season 3

User experience improvements and bug fixing

Month 3

Experimenting with the unified scene with our partners, and testing the effects.

Business development and start to onboard new brands to MetaMine Season 3 and create wearables and advertising content for them

User experience improvements and bug fixing

Month 4

Deploy the unified scene with coins to more than 5 parcels in at least 5 different locations.

Business development and start to onboard new brands to MetaMine Season 3 and create wearables and advertising content for them

User experience improvements and bug fixing

Month 5

Month-long large event MetaMine Season 3

User experience improvements and bug fixing

Month 6

Deploy more of the unified scene and create some customization for some projects.

Migrate to SDK 7

User experience improvements and bug fixing

CONTENT PIECES 20

TARGET AUDIENCE SIZE 5000

ENGAGEMENT METRICS Active Users, Login Times, Average Spent Time on Scene, Concurrent users,

Off-Chain Vote

Yes
6 MT85.7%
No
1 MT14.3%
Download mobile app to vote

Timeline

Apr 20, 2023Proposal created
Apr 20, 2023Proposal vote started
Apr 30, 2023Proposal vote ended
Oct 26, 2023Proposal updated