For the Arbitrum launch, we can add liquidity using dev wallet funds. While the pros in doing this certainly outweigh the cons to a degree, to use 100% of the developer funds is pretty reckless, since we will need some of that for marketing, development, graphic design, partnerships, gas fees, and recurring website/dapp expenses.
My aim for this liquidity is to drop half during presale/LGE to get in at a good price, and the other half afterwards to provide price support for holders. In the case of a locked LGE, the second half would be to boot up the secondary marketplace (for instance, pairing the LP from presale with USDC). In the case of a crowdpool or traditional presale, a buyback and LP after the airdrop would be more effective.
Here is the developer wallet: https://polygonscan.com/address/0xbd73a24FDab28ab44080b3766f24877A7e8BB177
Conveniently, most of it was moved into USDC, and there is about $5400 sitting there right now, unstaked. Marketing could easily cost that much or more, so could contracting a developer or NFT artist for future functions on the roadmap. Getting the most out of it requires a balanced approach - some liquidity, some for everything else.
I would like to see $2000 at least for a fair launch, but being that we will be doing a presale, that's really not necessary. Somewhere between 20-40% should show enough "skin in the game" to be taken seriously as a best effort and not be seen as reckless.
Please allocate your voting power across the options you are most comfortable with, given the above information. We'll do a weighted average.
Here are the options: