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Sacra: Falling of MyrdSacra: Falling of Myrdby0xB89ed450499CD227503B21e48501715B4C11B4f7excobar.eth

Proposal to Adjust Item Upgrade Success Rate for Economic Health

Voting ended over 1 year agoFailed

The current item augmentation system has resulted in an oversupply of high-quality items, impacting their value and destabilizing the economy. To address this, I propose reducing the upgrade success rate by 10%, from 70% to 60%. This adjustment aims to:

1:  Increase Rarity: Ensuring high-quality items remain valuable and exclusive.
2: Stabilize Market Prices: Fewer high-tier items will naturally drive up their market value.
3: Encourage Diverse Builds: By reducing reliance on maxed-out items, players may explore new item builds.
4: Create a Resource Sink: Higher upgrade difficulty will drive demand for materials, balancing resource flow.
5: Reward Progression: Upgrading will feel more rewarding and impactful.

This change is intended to foster a healthier, balanced economy.

Off-Chain Vote

For
10.06M HEROES_SCORE64.3%
Against
5.58M HEROES_SCORE35.7%
Abstain
0 HEROES_SCORE0%
Quorum:78%
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Timeline

Nov 05, 2024Proposal created
Nov 05, 2024Proposal vote started
Nov 09, 2024Proposal vote ended
Nov 11, 2024Proposal updated