A live event in The Sandbox featuring top Impact Game Jam winners, the event includes a 30,000 SAND prize pool and a NFT collection aimed at raising up to 60,000 SAND for two NGOs. It also includes Web3 onboarding for NGOs to explore new funding streams and join The Sandbox ecosystem, increasing the visibility and long-term impact of socially-driven games.
To increase visibility of socially impactful games, pilot a Web3 donation model for NGOs, and align The Sandbox with global causes like education and healthcare in underserved regions.
The project leverages previous Game Jam winners for the event. 2000 NFT will be sold at 30 SAND on the marketplace and allow access to the prizepool. The DAO will distribute back 95% of the funds raised equally to the 2 NGO. Puerta18, bridging the digital divide for underprivileged youth through free tech access and education and Clinic+O delivering affordable healthcare to underserved communities using scalable tech and local partnerships.
The event planning will start from SIP acceptance (NFT creation, listing on the marketplace) and the event will start from Mid-July 2025 for about 3 weeks.
RadicalxChange Foundation (RxC) team led by Aouatef Khelloqi, with support from The Admin Team to implement. RxC launched the Web3 Lab for Social Impact aims to harness the power of Web3 technology to benefit civil society.|
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In April 2024, The Sandbox and RadicalxChange Web3 Lab launched the Impact Game Jam, the phase #1 (Impact Game Jam) of a broader vision: to activate creators worldwide to build socially impactful experiences addressing urgent sustainability issues like pollution, deforestation, and poor labor conditions. This initiative successfully engaged 425 participants from 17 countries, resulting in the creation of 36 unique game and a total of 20 awarded games. Among these, standout games like People Are Electricity and Floating Haven used immersive storytelling and gameplay to raise awareness on global issues in powerful new ways.
But creation is just the beginning.
Now, we move into Phase #2 (Live Event Top winners), we shift focus from creators to players. This next step is about activating The Sandbox community to play, explore, and give, transforming awareness into action. By showcasing the top four winning games in a live event gated by a charity-supporting NFT, we invite players to directly support local NGOs making a tangible difference on the ground.
Through gameplay, players become donors.
This proposal aims to increase visibility and financial sustainability through a Web3-based donation model.
We propose a live, an event in The Sandbox , celebrating the 4 top winners of the Impact Game Jam while launching an experimental Web3 donation model that directly benefits grassroots NGOs.
This immersive experience invites players to enjoy socially conscious games and support real-world impact through an NFT sale.
4 Top Game Jam experiences showcased to the community :
Access to the prizepool is gated through NFTs ownership , turning participation into a gesture of support. Players who hold one of the NFT have access to the prizepool event.
The NFTs, priced at 30 SAND, serve as both a donation to the selected NGOs and a share to the prizepool. 2000 copies will be minted in total (1000 per NFT).
All funds collected from this collection will be 95% donated and split equally among 2 selected NGOs, the rest of 5% goes for RadicalxChange support. The goal is to raise 60,000 SAND.
The event will be listed on The Sandbox Event Page and NFT can be bought directly on the marketplace.
The NFT sales will be collected by the DAO admin wallet and redistributed to NGOs.
We propose a 30,000 SAND prize pool, shared between all players who bought an Impact NFT & complete the quest event objective. (1 share max per participant) Participants will receive their share in SAND directly on their Sandbox Account on the claim page. SIP author must refrain from buying NFTs.
Puerta18 is a non-profit organization based in Buenos Aires, Argentina whose goal is to bridge the digital divide among teenagers and young adults. By providing free for use equipment, classes and other initiatives, Puerta18 is working to give every young person from underprivileged backgrounds a chance to learn and develop their technical skills and have interact with technology in a positive and impactful way.
Clinic+O based in Guinea is an NGO with a mission to revolutionize healthcare for underserved communities living on less than $3 a day. By leveraging technology and a collaborative network of providers, our model delivers affordable, accessible, and high-quality care, saving patients up to 60% on primary care costs and improving the lives of over 45,000 individuals to date.
To maintain transparency, all raised funds from the NFT sale will be distributed directly from the DAO treasury to the NGOs, in SAND, via wallet transfers.
Clinic 0+, the donation will help train around ten healthcare workers in digital tools and telemedicine. Each trained health worker is expected to reach and treat approximately 650 patients. It’s worth noting that among those 650 teleconsultations, around 30% of underserved patients are likely to require emergency care
Puerta18, the donation will go toward purchasing digital materials, computer, and a virtual headset to support the growing range of activities for underserved youth
RxC will play a central role in ensuring the success, visibility, and sustainability of this initiative during and after the event. RxC will provide to NGOs:
RxC will ensure strong visibility of the event, through The Sandbox and the DAO social media. The RadicalxChange community will be also activated to support the initiative.
The goal is also to establish a compelling use case that can be replicated in benefit for small and medium-sized NGOs.
RadicalxChange will take 5% of the total raised funds. (If 60K is raised, that represents 3000 SAND).
| Scenario | NFTs Sold | Funds Raised | Mitigation plan |
|---|---|---|---|
| High | 2,000 | 60,000 SAND | Goal reached - 57,000 SAND back to the 2 NGO. |
| Moderate | 1,000 | 30,000 SAND | Ensure ongoing promotion through targeted social media campaigns. |
| Low | <500 | <15,000 SAND | If less than 500 NFT are sold 1 week before the end of the event, activate contingency plans with intensified outreach efforts, emphasizing the project's altruistic mission and tangible benefits of supporting social impact through NFT purchases. |
Overall cost: 33,000 SAND
| Event Prize Pool | Fund for the prize pool to reward participants and winners of the live event showcasing the top entries from the Impact Game Jam | 30,000 SAND |
|---|---|---|
| NFT Minting Costs | Covers the minting of 2,000 NFTs (1,000 NFTs per NGO) using common catalysts. | 2,000 SAND |
| NFT Collection Creation | Includes the artist fee, design work | 1,000 SAND |
| Milestones | Owner | Expected completion date | Unlock |
|---|---|---|---|
| #1 SIP Voting Period | 11-25th June | 3,000 SAND | |
| #2 Event Planing 1. Design 2. Event Page setup 3. Mint & Listing | Admin Team liaising with TSB LiveOps Team | From July 1st | 30,000 SAND |
| #3 Event Starts 1. 30k SAND prize pool for participants, gated by NFT ownership 2. Drive NFT Sales: Physical event in Buenos Aires with Puerta18 and The Sandbox community, social media communication | From July 16th - August 6th (TBC) 3 weeks | ||
| #4 Event Ends 1. Prize Pool distribution to eligible players 2. Fund raised distributed to the 2 NGOs | Admin team & LiveOps Team | Within 3 weeks after event ends | |
| #5 Reporting/ Communication: Report on Fundraised, social post and NGO communication, | RxC | With 3 weeks after event ends | 5% of fundraised to RxC |
More info in discussion.