The Sandbox DAOby
Arasakio
SIP-15: Metaverse and Disability: a new work frontier
Council recommendation: Negative
The initiative appears to be focus on a limited number of people rather than offering a scalable methodology that could impact a larger population. Additionally, the team’s expertise in disability inclusivity is unclear—whether they are working with established experts or are improvising remains unknown. Moreover, it’s uncertain what recognition this project will bring to The Sandbox among disabled communities. The opposition is due to specific details of the proposal, not the broader goal of inclusivity.
TL;DR
What
Through training programs, adjustments in the work place and in a work environment that is welcoming and supportive, we commit to promoting diversity and inclusion in the work place. We fervently believe that diversity leads to a more creative, innovative and productive workplace, and we are determined to demonstrate that people with physical and minor disability can carry out significant roles and contribute positively to our organization, guaranteeing the hiring of the trainees through internships or national contracts.
Why
Gaming can be extremely beneficial for those with a disability, as it is a means to socializing, enjoyment and competition without any physical limitations. Video games can be adapted to meet the needs of players with disability, allowing them the opportunity participate fully and enjoy an inclusive experience. Furthermore, gaming can help to improve cognitive abilities, mobility and coordination of those with disability, giving them an important support to face daily challenges. The Sandbox Metaverse can be an important point of access for people with disabilities, becoming part of an ecosystem that allows everyone to have equal job opportunities by acting as a sounding board for all those who want to approach the platform itself.
How
The SIP is seeking 120,000 SAND to support the project. It aims to offer training and work opportunities in the metaverse for disabled children with movement problems and minor disabilities, allowing them to acquire technical skills and creativity in the field of virtual construction. The course will be developed on 32h of lessons (16 lessons lasting 2h each, with twice weekly lessons)
When
Within 1 month with ten disabled people, and will be completed within 2 months, hiring will begin immediately and will be broken down into groups of 2 or 3 depending on the production needs, but will still be consequential without breaks.
Who
Meta Futura is the first company in Italy totally dedicated to creating experiences in the metaverse. We are well integrated and know the Italian community related to the crypto sphere, and we are TRUST and EDUCATION PARTNER of The Sandbox . @MetaFutura www.metafuturastudio.com
SIP Details
Problem Description
Unfortunately, despite community efforts, people with disabilities too often remain marginalized in the world of work, considered unsuitable or with fewer opportunities than non-disabled individuals.
Our mission is to create an inclusive and accessible workplace for those with physical disabilities and for those with minor disabilities, giving them the opportunity of having significant and sustainable employment. Together with the Association ANPIS, we would like to guarantee that each individual has the possibility to contribute to the workplace and to realize his/her own potential, independent of his/her physical capabilities.
Solution Proposed
The “Metaverse and disability: a new frontier of work” project aims to offer training and work opportunities in the metaverse for disabled children with movement problems and minor disabilities, allowing them to acquire technical skills and creativity in the field of virtual construction.
Project description Selection and training: Disabled persons interested in virtual construction in the metaverse will be selected, and who will be trained through online courses and practical workshops. The training will include learning the basics of virtual construction, software management and design techniques.
The creation of an inclusive team: The selected disabled persons will form a team of builders in the metaverse, where they will be able to collaborate and share ideas for the creation of virtual projects. They will be supported by industry experts who will guide them in their learning and in the realization in their dreams.
Participation in projects focused on inclusion: The inclusive team builders will participate in virtual projects focused on inclusion and accessibility for the disabled in the metaverse. These projects will aim to raise the awareness of the public about disability and to promote accessibility in the virtual world.
Job opportunities and visibility: Participating disabled persons will have the opportunity to offer their virtual construction services in the metaverse, creating custom projects for other people or companies. They will be promoted and visible within the metaverse community, creating long-term work and collaboration opportunities.
Project implementation: The project will be implemented in collaboration with associations and organizations that support the disabled offering them a platform to express their skills and talents in the field of virtual construction. It will also be promoted through online events and initiatives to raise awareness of the possibilities offered by the metaverse for disabled people.
Expected benefits: The project will offer disabled persons personal and professional growth, allowing them to develop technical skills and creativity in the metaverse. Furthermore, it will help to promote inclusion.
Conclusions: The project represents a unique opportunity for disabled children to express their abilities in the metaverse, offering them the opportunity to create, collaborate and work in an inclusive and stimulating environment. The creation of inclusive team builders will promote inclusion and diversity in the metaverse offering new perspectives and opportunities for the participants
Metafutura will guarantee a specialized specific training on:
- VoxEdit
- Game Maker
- Game Design
- Game Flow
- Storyline
- Polished learn
- Business creation
PRINCIPAL CHARACTERISTICS OF THE COURSE More info on the forum discussion
The proposal is unique because it is dedicated to people with disabilities, therefore generally with a need for specific support, furthermore the proposal does not only provide an educational path but an entry into the world of work with a real, paid employment.
Long-term sustainability of employment for participants
There are multiple factors that support the long-term sustainability of people with disabilities who will be introduced into the world of work through this project, more specifically in the metaverse of The Sandbox.
First of all, after 2 months of specialization with Metafutura, the person with disabilities selected by the Anpis Association will be shaped with an idea of a professional path and not just an educational path, this will allow a concrete introduction into the world of work, with clear and real production objectives, with awareness of how to do business through this path. The month of hiring will then allow us to strengthen the working relationship with Metafutura and enter a long list of projects that we have activated with institutions and private companies. We plan to hire staff with stable contracts, and who better than people trained directly by the Company itself?!
Crucial point, the Anpis Association, with its important initiatives to protect the most fragile people, monitors and constantly supports people in need, based on a series of measurement tools that ensure that their partners carry out what has been agreed in a workmanlike manner.
Finally, also tying in with one of the performance measures, we have a series of projects that involve the creation of a collection on The Sandbox platform created directly by people with disabilities, allowing them to monetize their works, but also to raise awareness and attract audiences all over the world.
Benefit to The Sandbox Ecosystem
- Growth of The Sandbox Ecosystem:
- Increased Brand Reputation
- New creators introduced to the ecosystem
- Support Charity: ten people with disability will have a new profession and job. We've noticed and really appreciated the community's enthusiasm for event of charity, where you can truly help people feel involved and important for society.
- Educational Content: the trainees will be introduced to the world of work, and will also be ready to demonstrate their qualities independently following the experience with Metafutura (we do not preclude permanent employment if the right conditions are met).
- Indirect return of image from the Press.
- Creation at the expense of Metafutura srl of an experience in The Sandbox called "Creative Horizons" aimed at giving prominence to people with disabilities, they will be able to advertise their projects and creations, launching their own digital collections.
Risk analysis
Available on the forum discussion
Budget requested
Overall cost from Sandbox for Good: 30 000€ (120,000 SAND) Distributable over 3 months through action progress milestones, from the start of the course to the hiring of employees.
Budget breakdown
Implementation Plan
Team/Author Background
More info about the Team and ANPIS on the forum.
Off-Chain Vote
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- Author
Arasakio
- IPFS#bafkreig
- Voting Systemweighted
- Start DateSep 18, 2024
- End DateOct 02, 2024
- Total Votes Cast6.95M VP
- Total Voters188
Timeline
- Sep 17, 2024Proposal created
- Sep 18, 2024Proposal vote started
- Oct 02, 2024Proposal vote ended
- May 13, 2025Proposal updated