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DecentralandDecentralandby0xBB7B59Afa3A0E5Be143b8fE9C641F00c1ecB9d690xBB7B…9d69

Revise Wearables Fee to 50 USD

Voting ended about 1 month agoSucceeded

by 0x8218a2445679e38f358e42f88fe2125c98440d59 (Noob)

Linked Pre-Proposal

Time for a Wearables Fee revision?

Summary

To reduce the cost of publishing a wearable to reflect current market conditions.

Abstract

The market has changed drastically since the last governance proposal for revising wearable fees done approx. 4 years ago.

The aim of this proposal is to update the cost of publishing a wearable to reflect current market conditions and to encourage budding creators to set off on their wearable creation journey.

Motivation

This is the link to the latest (4 years ago) governance proposal on revising wearables fee: https://decentraland.org/governance/proposal/?id=98d74360-3eae-11ee-88e6-1fe6cb69ee51

TLDR:

  1. The existing cost of publishing a wearable is 100USD. Of that: $30 goes to the curator. $10 goes to supporting hosting expenses for the catalyst nodes. $60 goes to the DAO to support the grants program, which has seen a restructure.

  2. At the point of passing that governance proposal, MANA was hovering around $0.4. It has since been down and is currently hovering around $0.08 to $0.1.

  3. Publishing fee is a barrier to entry. As an example, a 100USD wearable fee means a creator has to sell almost 1-1.2k MANA worth of a single wearable before breaking even.

To break even, a creator has to sell: 59/100 of one’s Legendary at 20 MANA ea 235/1000 of one’s Rare at 5 MANA ea

This will mean a creator has to see a bulk of sales happen to breakeven before seeing the fruits of one's labour.

Specification

I propose a revision of the fees as such:

  1. $30 goes to the curator (UNCHANGED)
  2. $10 goes to supporting hosting expenses for the catalyst nodes (UNCHANGED)
  3. $10 goes to the DAO as a token of recognition. (NEW)

Conclusion

Anyone who's been in DCL for the past 6 months, let alone 6 years, will tell you that we've come a long way, especially in the last year with the revamp of the new client.

In passing this proposal, my hope is that we can revitalise our wearables marketplace by reducing the cost of publishing wearables, which then hopefully turns into reducing the cost of buying wearables as well. This is a win win for both creators and players.

This proposal is summarized due to technical limitations. To view it complete and vote on it, visit the DCL DAO Governance dApp

Off-Chain Vote

yes
2.1M VP100%
no
273.28 VP0%
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Timeline

May 12, 2026Proposal created
May 12, 2026Proposal vote started
May 19, 2026Proposal vote ended
May 19, 2026Proposal updated