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DecentralandDecentralandby0xBB7B59Afa3A0E5Be143b8fE9C641F00c1ecB9d690xBB7B…9d69

CROSSVERSE: A smart wearable multiple-player game & more

Voting ended over 2 years agoSucceeded

by 0x538ce85ccf6080cec960bc5341787691217c4d97 (Johnny)

Should the following $111,000 grant in the In-World Content category be approved?

Abstract

This is a continuation of the CROSSVERSE project by DAPPCRAFT. Our focus is on working with traffic in metaverses and attracting players to locations.

We built a smart wearable called Hyp-0 which is kind of a key for players to CROSSVERSE ecosystem within metaverses.

Hyp-0

Grant size

111,000 USD in DAI

Project duration

6 months

Beneficiary address

0xf49056577a9266cd6CFd1B8f6ac151D9BB3671d7

Email address

johnny.k@dapp-craft.com

Description

Here are our major achievements:

Hyp-0

  • As part of our previous grant goals in February 2023, we conducted alpha tests of the Exploration mode (Single-player) with great success. We received a lot of positive feedback from the community. 12 players completed 400 quests. The six landowners got 400 visits to their locations. Full report https://t.ly/NuK9E and update in Twitter https://twitter.com/crossverse_xvrs/status/1622597579111387137

  • In August 2023, we were the first to release smart wearables on the Decentraland marketplace, and everything sold out within hours.

  • In September 2023 we launched a Tournament mode (Multiplayer mode, a PvP gameplay). It's a multiplayer tactical-strategic action game in augmented reality format, the first of its kind in Decentraland. You should see these battles! Players can build their networks and hack other player’s networks.

Players spent 100s of hours playing, built 29 521 nodes, and made 62 435 connections. This is only with 30 unique active players during two weeks' time. The tournament exceeded all our expectations in terms of player engagement. Therefore, we've decided to delve deeper into its improvement.

Watch the video for a gameplay explanation. https://www.youtube.com/embed/Xyslsh3eNcQ?si=L478rq-EtqOPcoX5

And 6 hours (!!!) stream by one of the players on Twitch - https://www.youtube.com/watch?v=KwP8XudSi38

Social proofs

Hyp-0

Use Case

We run tournaments on different locations in Decentraland on maps with different sizes. This is what the latest map looks like. Different colors are different players. Dot’s - flag user placed and connections between dots are links.

Hyp-0

People build networks, hack other networks, and explore the territory while playing. One of the locations we did the tournament was the Consensys. Players got engaged with the scene and received cool wearables. This is how CROSSVERSE brings traffic to the Decentraland’s locations.

Hyp-0

Next steps

  • PvP & Exploration improvements We take a constant lean approach to developing and testing new features with quick release. We plan to constantly sync with the community and implement/remove PvP features based on feedback.
  • Tokenomics
  • Laboratory Front end and Back end Upgrade Hyp-0 rarity and visual elements. Below you can see our concept for visual skins, but as we have to do with reality - DCL SDK has not allowed us to do it exactly as we want so it will be simpler but still we and our community love and want skins! :)

Hyp-0

Project path

Hyp-0

This project has gone through a challenging journey. Our grant was frozen a few months after the start due to uncertainties with the release of smart wearables by the Decentraland Foundation. Miraculously, we managed to retain the core team and continue the project until the grant was unfrozen. This affected our original roadmap, where we had to change priorities and sacrifice some goals

Our previous grant ends on October 31st, and we need funding to continue bringing our metaverse dreams and vision to life for all of you.

Roadmap and milestones

  • Milestone 1: (1 Dec)
    • Hyp-0 extension - 1 mini app
    • PvP: Utility updates (map, etc.)
    • PvP: Mainnet release and tests
  • Milestone 2: (1 month after)
    • PvP: Design renovation
    • PvP: in-game tutorials integration
    • PvP: First mainnet tournament
  • Milestone 3: (1 month after)
    • Exploration: improvements & upgrades
    • Exploration: in-game tutorials
    • PvP: perk/upgrades integration and FX
  • Milestone 4: (1 month after)
    • HUB: Location deploy
    • Hyp-0 laboratory: Rarity upgrade with tokens
    • Hyp-0 extension: mini-apps update
  • Milestone 5: (1 month after)
    • PvP: token incentivization
    • Exploration: token incentivization
    • PvP: Second mainnet tournament
  • Milestone 6: (1 month after)
    • Hyp-0 laboratory: visual customization
    • Exploration: Upgrade of the routing system. (the ability to easily scale the number of locations for exploration)
    • HUB: Nomad interactions

This proposal is summarized due to technical limitations. To view it complete and vote on it, visit the DCL DAO Governance dApp

Off-Chain Vote

yes
1.83M VP12.4%
no
11.87M VP80.3%
abstain
1.08M VP7.3%
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Timeline

Oct 01, 2023Proposal created
Oct 01, 2023Proposal vote started
Oct 15, 2023Proposal vote ended
Oct 26, 2023Proposal updated