by 0x9b3ae2dd9eaad174cf5700420d4861a5a73a2d2a (MetaGamiMall)
Should the following $55,400 grant in the In-World Content category be approved?

Please watch this 3 min video for a quick understanding of this project:
https://vimeo.com/817200293?share=copy
Meta GamiMall is a gamified metaverse mall. After 19 months of hard work, we have proven that our project can effectively attract high quality brands to Decentraland, and generates relatively large & sustainable traffic.
So next, we want to ask for DCL DAO grant support to continue our project and expand it.
Notice: This is the 2nd submission of the proposal, we made some adjustments based on the current project status and market condition.
55,400 USD
6 months
0xB982A614f11Fa347B44a046B3e5F533CBCF105c8
Since we introduced our project in a very informative way in our last grant proposal, we learned that not everyone wants to read the long description like we did last time. So this time, we will just short brief the bullet points here, for those who want to check our last proposal, please refer to this link:
https://governance.decentraland.org/proposal/?id=33ef4090-7fb1-11ed-8a61-75966587ad4f
What we are?
Video Introduction: https://vimeo.com/817200293?share=copy
Meta GamiMall is a Metaverse mall that aims to become the bridge between players and brands and gather them here in Decentraland. We provide rich experiences from multiple mini-games to the music stages, and we insert advertising in those experiences to make sure that the brands get exposure. You will see various forms of brand advertisements here, some are logos, some direct players to their Twitter or Discord, and some are 3d models of Brands' products. And in return, brands will provide attractive but limited wearables or NFTs as rewards, and players need to collect enough materials in games to claim the rewards, in this process, they will also notice Brands' advertisements which is how we bring awareness to brands.
Requested budget cut down?
From 60k to 55k
What brands have we already onboarded to Decentraland? What DCL Community Brands also participated in our event?
Outside brands: Coca-Cola, Meama Coffee, Sensorium, Galxe, Haskkey Dx, CryptoSlot CreatorDAO, MUA, MetaCat, MetaPoly, Polybasic, SalvikFarm, Adshare, TraditionNow
DCl community brands: Decentral Games, MetaViu, WildernessP2E, Knights of Antrom, Soul Magic, BP Farm, Polygonal Mind Golfcraft, Voxboard, Waifumon, Vroomway
How is our traffic? (Based on PlayFab and DCL metrics data)
Why do we need this grant?
To support our daily expanse on keep onboarding brands, maintaining and expanding our traffic, and developing a unified scene to help other DCL community projects create and maintain traffic
Economic Sustainbility
Our project is one of the most promising projects that have the potential of being economically sustainable due to our clear business model, to put it in a simple way, we receive sponsorship from brands like Coca-Cola to join our event. Thus, it is very possible that we can be able to run sustainably in the long term future. We will aim to ask for fewer grants in future, however, this will depend on the macro market, what value can we contribute to the prosperity of Decentraland and the efforts that we spent.
Is our project open-source?
Yes, here is the link(keep updating) https://github.com/MetaLiveStudio/MetaGamiMall_GA
As we mentioned in the beginning, we have already hit some of the roadmaps that we proposed in our last proposal even without further grants. Here is the new roadmap:
Month 1
Develop a coin cap system to put a cap on how many coins can a user get daily.
Develop a resource exchange to help players to exchange coins and other materials
User experience improvements and bug fixing
Month 2
Develop a unified scene with coins to extend our game out of our current lands, and let anyone who has land to be able to deploy it
Business development and start to onboard new brands to MetaMine Season 3
User experience improvements and bug fixing
Month 3
Experimenting with the unified scene with our partners, and testing the effects.
Business development and start to onboard new brands to MetaMine Season 3 and create wearables and advertising content for them
User experience improvements and bug fixing
Month 4
Deploy the unified scene with coins to more than 5 parcels in at least 5 different locations.
Business development and start to onboard new brands to MetaMine Season 3 and create wearables and advertising content for them
User experience improvements and bug fixing
Month 5
Month-long large event MetaMine Season 3
User experience improvements and bug fixing
Month 6
Deploy more of the unified scene and create some customization for some projects.
Migrate to SDK 7
User experience improvements and bug fixing