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[WLP-1] Approve World Launch: Trade Clash

Voting ended 6 months agoSucceeded

[WLP-1] Approve World Launch: Trade Clash

Date: 24/07/2025

Type: World Launch

Objective

To approve Trade Clash as an official World Launch on World.fun and list it under the "Coming Soon" section of the homepage. This enables coordination with the AWE contributors that are maintaining the World.fun site while ensuring visibility across the ecosystem and eligibility for future support.


Body (What, How, When, Who)

Project Name: Trade Clash
Website: tradeclash.xyz

Description:
Trade Clash is a news-driven AI economy simulator where real headlines trigger chaotic reactions from autonomous world leaders. Every hour, breaking news from Bloomberg, CNN, and Twitter flows directly into the game, causing AI presidents and CEOs to overreact with wildly different policies—creating predictable patterns in the madness. Players compete as “Chaos Brokers” in free-to-play tournaments, staking on which economies boom or bust to climb the global leaderboard and win real token airdrops.

Built on Base, Trade Clash features a sophisticated Agent-Based Model that simulates trade flows, supply chains, and economic cascades using real economic and game theory principles. The twist? Each AI leader has exaggerated personality traits that turn rational economics into profitable chaos. Players don’t need to understand complex economics—they just need to recognize patterns like “oil news = PumpFederation profits” or “tech rallies = AmeriCorp gains.” With 24/7 gameplay driven by real-world events, no two tournaments are ever the same.

Team/Experience:

  • Seroto Labs – Founding Team
    10+ years each in product design & engineering. The founding team has helped raise $300M+ across multiple ventures and brings experience from Frog Design, PayPal, and BMW. CMU/IIT Alumni with deep expertise in AI systems, game economics, and consumer product development. Previously built and scaled products reaching millions of users globally.

3 Month Roadmap:

  • Month 1: Launch closed alpha with core tournament loop, validate news-to-gameplay pipeline, test Play-to-Airdrop economics with 500 players
  • Month 2: Open beta launch, implement full AI leader personalities with distinct reaction patterns, integrate on-chain tournament contracts on Base
  • Month 3: Public launch with first official prize tournament, scale to 10K+ active players, implement anti-sybil measures for fair competition

Inclusion Request

If approved, Trade Clash will be listed on the World.fun homepage under "Coming Soon" and coordinated with the AWE team for launch and visibility.

Off-Chain Vote

For
23.65M AWE100%
Against
0 AWE0%
Abstain
0 AWE0%
Quorum:609%
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Discussion

AWE Network[WLP-1] Approve World Launch: Trade Clash

Timeline

Jul 25, 2025Proposal created
Jul 25, 2025Proposal vote started
Jul 30, 2025Proposal vote ended