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Tiny WorldTiny Worldby0x5B4a2481093553Fe04398c904A7096CD5030bD730x5B4a…bD73

Proposal to change the in-game consumed TINC allocation

Voting ended over 2 years agoSucceeded

Background

In accordance with the principles outlined in the Tiny World Whitepaper, 20% of the TINC consumed within the Tiny World gaming ecosystem is allocated to TinyDAO. The remaining 80% is reserved for Tiny World.

As of 00:00 (UTC) on May 24th, a total of 4,777,603 TINC has been consumed within the game. Of this amount, 470,050 TINC was expended on in-game activities and rewards from the treasury.

To further enhance the economic model of TINC within the Tiny World gaming ecosystem, we propose the following adjustment to the distribution of in-game consumed TINC:

Proposal

  • 20% will be allocated to TinyDAO.

  • 60% will be burned.

  • 20% will be retained in the game treasury.

If this proposal gets approved, 2,866,562 TINC will be burned, 955,521 TINC will be reserved for TinyDAO, and the remaining funds will persist as a source for in-game activities and rewards.

This proposed distribution plan will effectively decrease TINC inflation and further promote the healthy development of the Tiny World game ecosystem.

Off-Chain Vote

YES
3.14M veTINC98.3%
NO
55.14K veTINC1.7%
Download mobile app to vote

Timeline

May 24, 2023Proposal created
May 24, 2023Proposal vote started
May 26, 2023Proposal vote ended
Oct 26, 2023Proposal updated