I like synths but I also play the ukulele mandolin. Trained classical pianist, synthesizer terrorizer. My music sucks, but I still make music.
Create infinite variations of my music, play around technology from the future.
https://soundcloud.app.goo.gl/QmUWMZSQ3yJzyqES7
I make a lot of electronic music as a hobby. I have a ton of Moog equipment.
The moog sound and rhythm. So electrronic sounds but organic nature.
Nope. Never recorded anything nor do I have equipment to do so
The music was influenced by an intoxicated mind. Recommended for those who emotionally coincide with this phenomenon! in4deck is musical experiments and ideas of two friends and producers from Crimea. The concept of the project is a live performance with the use of only analog equipment. Recording sets and tracks in live mode with minimal processing, while maintaining the atmosphere and energy of a live concert. Using drum machines, synthesizers, sequencers and modulators.
Добиться нового звучания (achieve a new sound)
https://soundcloud.com/IN4DECK
I been playing on my bass guitar for over a year. Plus I have a RAV Vast.
Just make music and have fun.
(none)
It’s been decent, mainly in ableton.
Purely experimentation
https://m.soundcloud.com/mike_w0w
I've been writing and performing electronic music since the late 90's with festival and club shows, label releases and radio play. As a sound designer for video games I've worked on all games in the Bioshock series and also composed music for the Borderlands franchise. I love digging deep into electronic music technology from vintage hardware to software and digital platforms.
I want to combine familiar sounds and structures in unfamiliar ways. I want to see how far melodic progression and formal song structure can be maintained in an endless generative environment. I love old digital drum machines, robot voices and juicy synth sounds and want to bring those elements into a new domain.
https://justinmullins.bandcamp.com/ https://soundcloud.com/justin-mullins-music https://youtube.com/playlist?list=PL3cF448TGZsFf26_stA0Zg07hAqdqkaq6
From Stockholm, Sweden. Making electronic music since 2005.
Explore new ways of making music.
https://soundcloud.com/guildford, https://sorlet.bandcamp.com/
Ive been a live musician for 18 years. The last 3 years Ive been focussing more on production, sound-design and daw+synthesis. Lately im working ore and more with AI for visuals, and im very curious about generative music, and using that in my music.
I want to use it both as a tool to add sound/music to my visual arts. And also to use generative music within real life composed music, I believe hybrid is the way of the future!
Most of my sounds are here: instagram.com/_julianjack
Daniel Maszkowicz works with SuperCollider and electrical machines that were once used in laboratories. He creates multichannel sound layers in which his audience immerse with a subtle hypnosis made of low frequency immersions and synthetic brainwaves. This artist scientist qualitatively studies psychoacoustic and binaural effects on consciousness, with a specific orientation towards the use of electricity. Co-founder of electroacoustic function generators duo Biblioteq Mdulair Co-founder of electroacoustic post-Jazz duo INFLUUT Solo project KosmoSCore Bio here: https://ooo.szkmd.ooo/biography/ (info to be updated soon in new website)
For now the only generative process I am using is the randomization of sound events and spatial placement of sound sources in multichannel autonomous installations. I am for now only using SuperCollider for this purpose but I want to explore more and I really like the approach proposed by audioglyphs. I have an Idea of a generative "sound pills" that I would like to try out and release
Hi, my name is Steve Woodzell, I'm also known in web3 by one of my artist handles, Saint Stereo. I'm a producer/composer/writer/multi-instrumentalist, also work in illustration and design, and I have a background in multimedia art. My experience making music is difficult to summarize, but here are, maybe, the highlights: officially I started making music when I was seven, when my folks started me on classical piano. I picked up guitar and also started making tracks with an old tracker program in the mid-90s, and that gradually developed to the home studio I have now, where I work with a few singers as a producer/co-writer, make my own tunes under a number of different aliases, and do various collab/client projects like game/film soundtracks, remixes, etc. I play a ton of live music around NYC, love working with singers, and love doing traditional composition, but also am always pursuing experimentalism and leftfield weirdness on my own time as well; electronic music has been near and dear since I first discovered it in 1994ish, and what hooked me back then was how wild and experimental it was. So I'm constantly trying to maintain that kinda subversive, anarchic spirit in how I go about electronic work, even if I'm doing some pretty straight-ahead mainstream stuff. "Back in my day" figure out how to make all these noises with whatever was available, and that whole mentality is still really exciting to me, and constantly pushing me to chase new techniques/tools/ideas.
I can't say I have a specific goal, as I've only experimented with generative music, I've never fully realized a generative project. Other than just being a new cool thing to experiment with, I think what's interesting to me about generative music is 1) the access to sounds that I likely wouldn't come up with otherwise, and being able to manipulate them in interesting ways, and 2) the way generative stuff could potentially offer new experiences for listeners. I have some apprehension about how it seems streaming, in general, has affected music/art-making (though I of course stream music all the time like everyone else), so I think I'm partly interested to see if more advanced generative music tech can offer new ways for artists to maintain their creativity vision, and livelihood, while still being able to satiate the demand that streaming has created for immediate access to constant new content. So if there was something I wanted to achieve, I think it would be to create something that fulfills a normal listener's basic desire to hear music, but while giving them a new kind of control over it, or a new way to interact with it. More conceptually, I'm also interested in the idea of how a musician interacts with a generative engine - if you're playing guitar, obviously you are controlling the instrument, but the nature of the instrument is also dictating the sound as well as what it feels like to play it, so there's a whole feedback loop happening there. I like the idea of approaching generative platforms the same way, seeing how far they can be pushed creatively and what they push back with.
Personal outlet: https://soundcloud.com/saintstereo House/techno side project I started recently: https://soundcloud.com/waxpractice Some production/soundtrack work: https://soundcloud.com/roguetonemusic Tryst, a singer a write/producer for: https://trystofficial.bandcamp.com/
Audio Engineering degree from Los Angeles Film School in Hollywood, CA. Have a great understanding of most DAWs and would love to pick at this one.
I want to create a generative stem NFT collection and have the Blockchain create my music from libraries of "stem- attributes."
Long time music producer and performer touring all over the UK, and have been making generative music with code for just under a year now. I have the first wave of my generative series 'Dreamscapes' sold out and am building on that project whilst trying to move all future projects fully on chain.
Great music that serves some sort of function (a rising alarm, a meditation or relaxation piece, a notification sound etc) and that lives on chain.
dreamscapes.wtf https://open.spotify.com/artist/0CCjxv7a6Ltuw4fHPnto01?si=FFXW12IUSSqfolJzQp1Vkg