Wizards should use the treasury to capitalize a 20ETH purchase of Treasure assets, namely Auxiliary Legions, Treasure and $MAGIC.
Treasure is (likely) the largest entity on Arbitrum outside the core team. They issue and hold the largest amount of the most popular token on Arbitrum: $MAGIC. Arbitrum has no native token. Most Arbitrum users use $MAGIC or (A)ETH.
Treasure is building the "decentralized Nintendo" and has been designed to be a self sustaining ecosystem. Treasure owns and operates a full distribution pipeline for NFT projects: memorable and licensable IP from wildly successful PFP/game projects (smols & swols), their own marketplace (which just so happens to be the largest on Arbitrum), another marketplace (which will be the largest on Arbitrum), their own venture arm, and Bridgeworld.
Bridgeworld is an on-chain P2E game. It's got quests. It's got crafting. It's got loot. It's got a token. It's not like other on-chain games you're used to: It's got complexity. It's got competitive advantage seeking. It's got cheap transactions. It's got throughput. But those things are not what make it special.
Bridgeworld is designed as a protocol and set of primitives that combine economics and common gameplay tropes. Any on-chain game developer can take these and build on them. It's hugely beneficial to the developer because they do not have to design an economy, they can focus on the game. Sometimes, Treasure will even fund projects. It's hugely beneficial to Treasure because it creates external economic attractors on their native assets, causing additional scarcity. More volume on their marketplaces means more royalties in the treasury means more projects funded means more volume on their marketplaces ...
From here, we have two options:
Wizards should use deploy 20 ETH onto Arbitrum to buy Treasure assets and casually play the Bridgeworld game. Selling off new tokens produced by our assets could net around 1 ETH worth of MAGIC per week, with modest assumptions about RNG. This MAGIC can be swapped to ETH and or kept as MAGIC as a way for Wizards DAO to be long MAGIC. MAGIC is like DeFi Kingdom's JEWEL, but with a market cap that has step-function increases as more on-chain games require MAGIC.